Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 54 days ago
8 / 5 / 12
K / D / A
55.6%
Kill participation
959.3
Damage / min
11,868g
464.5 gold / min
21
12 placed · 3 cleared
201
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Akshan · Top
4 / 6 / 4
40% KP
24,604
27.2% share
10,808g
195 CS · 7.6/m
Hitsu#24k
Ambessa · Jungle
4 / 11 / 9
65% KP
18,852
20.8% share
9,975g
142 CS · 5.6/m
Morttheus#BR1
Ryze · Mid
4 / 7 / 4
40% KP
15,558
17.2% share
10,300g
217 CS · 8.5/m
akwww#zxcvb
Caitlyn · ADC
8 / 6 / 0
40% KP
22,401
24.8% share
13,166g
205 CS · 8/m
ivaD#levis
Bard · Support
0 / 6 / 10
50% KP
9,063
10% share
7,162g
25 CS · 1/m
Red side
VictoryPink Matter#1009
Zaahen · Top
5 / 2 / 9
38.9% KP
15,985
16.3% share
10,891g
211 CS · 8.3/m
FURIA Tatu#10y
Lee Sin · Jungle
15 / 3 / 10
69.4% KP
23,095
23.5% share
15,064g
216 CS · 8.5/m
savitar#1807
Syndra · Mid
8 / 5 / 12
55.6% KP
24,511
25% share
11,868g
201 CS · 7.9/m
Meito#GHUL
Karthus · ADC
6 / 6 / 14
55.6% KP
27,218
27.7% share
11,737g
197 CS · 7.7/m
jeikar#XII
Nautilus · Support
2 / 4 / 20
61.1% KP
7,424
7.6% share
8,387g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
