Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 53 days ago
17 / 4 / 7
K / D / A
82.8%
Kill participation
1,728.9
Damage / min
19,326g
646.7 gold / min
59
8 placed · 19 cleared
228
7.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblue locke#ego
Bel'Veth · Top
7 / 5 / 5
41.4% KP
15,556
14% share
15,575g
271 CS · 9.1/m
savitar#1807
Jayce · Jungle
17 / 4 / 7
82.8% KP
51,666
46.5% share
19,326g
228 CS · 7.6/m
TWTV RagZark#RAG
Singed · Mid
1 / 4 / 13
48.3% KP
20,928
18.8% share
10,529g
199 CS · 6.7/m
Mellow#Yuna
Yunara · ADC
3 / 10 / 14
58.6% KP
16,559
14.9% share
12,957g
198 CS · 6.6/m
ySkyTech#br1
Milio · Support
1 / 2 / 23
82.8% KP
6,489
5.8% share
9,429g
28 CS · 0.9/m
Red side
Defeatbeta32#ISA
Olaf · Top
8 / 4 / 4
48% KP
21,391
25.4% share
13,033g
238 CS · 8/m
kadú#MAX
Lee Sin · Jungle
1 / 6 / 7
32% KP
9,116
10.8% share
10,232g
200 CS · 6.7/m
Miurensh#1603
Nasus · Mid
1 / 5 / 8
36% KP
15,713
18.7% share
9,623g
208 CS · 7/m
bbeNjlol#001
Varus · ADC
9 / 9 / 8
68% KP
29,645
35.2% share
15,995g
274 CS · 9.2/m
scamber#BR1
Lulu · Support
6 / 6 / 12
72% KP
8,346
9.9% share
9,507g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
