Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 49 days ago
6 / 3 / 1
K / D / A
38.9%
Kill participation
1,050.8
Damage / min
11,525g
454.6 gold / min
18
9 placed · 2 cleared
238
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
7 / 2 / 6
38.2% KP
15,182
15.5% share
12,237g
196 CS · 7.7/m
in the pool#oxla
Naafiri · Jungle
4 / 5 / 10
41.2% KP
18,986
19.4% share
11,271g
178 CS · 7/m
Espargues#br1
Jayce · Mid
17 / 4 / 4
61.8% KP
31,344
32% share
14,679g
206 CS · 8.1/m
cristal#relly
Syndra · ADC
3 / 5 / 8
32.4% KP
18,643
19% share
10,399g
199 CS · 7.9/m
celesticka#medo
Sona · Support
3 / 2 / 19
64.7% KP
13,858
14.1% share
9,374g
25 CS · 1/m
Red side
DefeatMolho Neles#Valor
Quinn · Top
5 / 9 / 3
44.4% KP
20,175
21.8% share
9,524g
169 CS · 6.7/m
虎牙丶北境CC#111
Qiyana · Jungle
5 / 7 / 4
50% KP
13,620
14.7% share
10,582g
143 CS · 5.6/m
temulch#巽風震雷刀
Brand · Mid
2 / 9 / 7
50% KP
22,988
24.9% share
9,703g
185 CS · 7.3/m
savitar#1807
Viktor · ADC
6 / 3 / 1
38.9% KP
26,638
28.8% share
11,525g
238 CS · 9.4/m
Horse Negs#Sabão
Bard · Support
0 / 6 / 9
50% KP
9,022
9.8% share
6,368g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
