Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 44 days ago
6 / 12 / 11
K / D / A
44.7%
Kill participation
1,139.8
Damage / min
12,478g
509.7 gold / min
25
9 placed · 4 cleared
188
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Jax · Top
4 / 6 / 5
19.1% KP
19,300
17.8% share
11,003g
192 CS · 7.8/m
STEPZ#asd
Jarvan IV · Jungle
21 / 4 / 12
70.2% KP
40,435
37.3% share
18,384g
202 CS · 8.3/m
Unlimited Swords#br1
Sylas · Mid
8 / 9 / 9
36.2% KP
18,720
17.3% share
10,746g
160 CS · 6.5/m
Stinge#ΘΑΥΜΑ
Draven · ADC
9 / 10 / 8
36.2% KP
17,524
16.2% share
12,544g
147 CS · 6/m
Prates#GAP
Rakan · Support
5 / 9 / 29
72.3% KP
12,322
11.4% share
10,657g
27 CS · 1.1/m
Red side
DefeatOdysseus#Tróia
Gragas · Top
2 / 7 / 9
28.9% KP
18,826
18.8% share
9,063g
170 CS · 6.9/m
thewarsor33#TH33
Lee Sin · Jungle
13 / 7 / 4
44.7% KP
21,886
21.9% share
12,552g
170 CS · 6.9/m
savitar#1807
Jayce · Mid
6 / 12 / 11
44.7% KP
27,905
27.9% share
12,478g
188 CS · 7.7/m
too sharp 4u#r10
Syndra · ADC
10 / 9 / 8
47.4% KP
21,213
21.2% share
11,772g
163 CS · 6.7/m
why are u there#faide
Pyke · Support
7 / 12 / 11
47.4% KP
10,267
10.3% share
9,508g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
