Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 43 days ago
7 / 8 / 7
K / D / A
53.8%
Kill participation
1,156.2
Damage / min
12,812g
410.4 gold / min
29
16 placed · 4 cleared
246
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnderSky#HAHA
Camille · Top
8 / 6 / 8
61.5% KP
29,938
24.3% share
12,595g
178 CS · 5.7/m
potato the cat#envy
Sylas · Jungle
7 / 5 / 10
65.4% KP
23,482
19.1% share
14,338g
224 CS · 7.2/m
savitar#1807
Aurora · Mid
7 / 8 / 7
53.8% KP
36,093
29.3% share
12,812g
246 CS · 7.9/m
PEDRIN EL BALUDO#TAPS
Jinx · ADC
2 / 10 / 6
30.8% KP
21,109
17.1% share
12,546g
242 CS · 7.8/m
ySkyTech#br1
Leona · Support
2 / 10 / 14
61.5% KP
12,509
10.2% share
9,466g
33 CS · 1.1/m
Red side
Victoryquero injustica#feIca
Yone · Top
11 / 6 / 8
48.7% KP
34,249
24.4% share
15,282g
246 CS · 7.9/m
reconocen#jmz
Rengar · Jungle
8 / 5 / 9
43.6% KP
17,208
12.3% share
14,953g
253 CS · 8.1/m
GOOD GAME GG XD#0404
Corki · Mid
15 / 3 / 11
66.7% KP
59,522
42.4% share
17,318g
271 CS · 8.7/m
hiksata#BR1
Anivia · ADC
4 / 6 / 12
41% KP
16,700
11.9% share
12,942g
219 CS · 7/m
ZocQ#br1
Bard · Support
1 / 6 / 28
74.4% KP
12,576
9% share
9,952g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
