Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 42 days ago
9 / 5 / 4
K / D / A
37.1%
Kill participation
1,238
Damage / min
13,589g
483 gold / min
43
17 placed · 4 cleared
256
9.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatglitch#rrrrr
Fiora · Top
10 / 7 / 4
58.3% KP
44,364
38.3% share
14,043g
220 CS · 7.8/m
Nerazim#BR2
Xin Zhao · Jungle
2 / 6 / 5
29.2% KP
14,446
12.5% share
10,831g
199 CS · 7.1/m
grimm#pale
Vladimir · Mid
3 / 5 / 6
37.5% KP
21,326
18.4% share
9,338g
192 CS · 6.8/m
clickoeasy#astro
Ziggs · ADC
9 / 7 / 5
58.3% KP
28,072
24.2% share
14,923g
257 CS · 9.1/m
Cartela de Ovos#br1
Seraphine · Support
0 / 10 / 10
41.7% KP
7,759
6.7% share
7,383g
43 CS · 1.5/m
Red side
VictoryPsycodelico#TWTV
Kled · Top
1 / 8 / 7
22.9% KP
15,777
12.4% share
8,908g
150 CS · 5.3/m
Dajar the Legend#GOAT
Cho'Gath · Jungle
9 / 5 / 9
51.4% KP
20,825
16.3% share
13,032g
198 CS · 7/m
savitar#1807
Ryze · Mid
9 / 5 / 4
37.1% KP
34,828
27.3% share
13,589g
256 CS · 9.1/m
too sharp 4u#r10
Ezreal · ADC
13 / 5 / 8
60% KP
40,503
31.8% share
17,033g
257 CS · 9.1/m
Kommandant Igris#999
Karma · Support
3 / 1 / 25
80% KP
15,455
12.1% share
10,795g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
