Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 41 days ago
7 / 6 / 12
K / D / A
70.4%
Kill participation
678.7
Damage / min
11,003g
364.3 gold / min
117
49 placed · 18 cleared
58
1.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybankai#1601
Gragas · Top
5 / 5 / 5
28.6% KP
21,858
18.4% share
12,888g
245 CS · 8.1/m
juny#misa
Riven · Jungle
13 / 4 / 5
51.4% KP
24,442
20.5% share
16,598g
229 CS · 7.6/m
soyunwinter#1221
Akali · Mid
13 / 4 / 5
51.4% KP
37,707
31.7% share
17,144g
297 CS · 9.8/m
Dioge#2002
Ezreal · ADC
4 / 6 / 11
42.9% KP
26,680
22.4% share
15,059g
272 CS · 9/m
konseki#knsk
Rakan · Support
0 / 8 / 18
51.4% KP
8,383
7% share
9,174g
41 CS · 1.4/m
Red side
Defeatquero injustica#feIca
Jayce · Top
3 / 10 / 5
29.6% KP
18,206
20.4% share
9,642g
186 CS · 6.2/m
caiozera ツ#ego
Kayn · Jungle
1 / 8 / 6
25.9% KP
11,435
12.8% share
10,287g
212 CS · 7/m
crawl2r#gabi
Locke · Mid
6 / 6 / 5
40.7% KP
17,251
19.3% share
12,422g
208 CS · 6.9/m
Ado#Void
Lucian · ADC
10 / 5 / 9
70.4% KP
21,891
24.5% share
18,618g
288 CS · 9.5/m
savitar#1807
Pantheon · Support
7 / 6 / 12
70.4% KP
20,498
23% share
11,003g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
