Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 41 days ago
11 / 9 / 11
K / D / A
41.5%
Kill participation
1,230.8
Damage / min
16,429g
469.6 gold / min
32
14 placed · 4 cleared
294
8.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysavitar#1807
Jayce · Top
11 / 9 / 11
41.5% KP
43,056
23.4% share
16,429g
294 CS · 8.4/m
arima kishoϋ#CCG
Lee Sin · Jungle
22 / 7 / 12
64.2% KP
47,412
25.8% share
18,748g
206 CS · 5.9/m
cristal#relly
Ahri · Mid
9 / 8 / 16
47.2% KP
46,672
25.4% share
15,965g
261 CS · 7.5/m
wildest dreams#lux
Lux · ADC
10 / 5 / 20
56.6% KP
37,105
20.2% share
16,670g
226 CS · 6.5/m
murilao2#0002
Rakan · Support
1 / 7 / 35
67.9% KP
9,865
5.4% share
10,868g
33 CS · 0.9/m
Red side
Defeatbankai#1601
K'Sante · Top
3 / 8 / 8
30.6% KP
31,187
19.5% share
13,975g
240 CS · 6.9/m
unethical#333
Qiyana · Jungle
14 / 8 / 9
63.9% KP
53,023
33.2% share
22,728g
257 CS · 7.3/m
Blackzera#CBLOL
Viktor · Mid
7 / 13 / 10
47.2% KP
32,297
20.2% share
14,082g
227 CS · 6.5/m
Duduhh#愛憎の影
Quinn · ADC
10 / 17 / 5
41.7% KP
30,554
19.1% share
14,357g
180 CS · 5.1/m
Rei Taric#King
Taric · Support
2 / 7 / 22
66.7% KP
12,541
7.9% share
12,236g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
