Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 41 days ago
15 / 7 / 8
K / D / A
69.7%
Kill participation
1,378.9
Damage / min
18,651g
626.9 gold / min
48
6 placed · 11 cleared
230
7.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlackzera#CBLOL
Sion · Top
3 / 9 / 15
54.5% KP
19,043
16.6% share
11,266g
181 CS · 6.1/m
savitar#1807
Jayce · Jungle
15 / 7 / 8
69.7% KP
41,021
35.7% share
18,651g
230 CS · 7.7/m
dean blunt#iniv
Locke · Mid
12 / 8 / 2
42.4% KP
19,695
17.1% share
14,495g
179 CS · 6/m
IDESERVEIT#bipi
Ezreal · ADC
3 / 7 / 14
51.5% KP
26,924
23.4% share
13,409g
210 CS · 7.1/m
murilao2#0002
Leona · Support
0 / 7 / 19
57.6% KP
8,189
7.1% share
8,917g
36 CS · 1.2/m
Red side
DefeatDuduhh#愛憎の影
Yone · Top
6 / 6 / 3
23.7% KP
28,228
22.4% share
14,312g
258 CS · 8.7/m
void#isagi
Jarvan IV · Jungle
7 / 5 / 18
65.8% KP
21,518
17.1% share
13,684g
219 CS · 7.4/m
GEENA#66666
Syndra · Mid
8 / 6 / 10
47.4% KP
26,302
20.9% share
11,530g
184 CS · 6.2/m
Hynashi#BR1
Mel · ADC
8 / 7 / 7
39.5% KP
25,199
20% share
12,793g
225 CS · 7.6/m
konseki#knsk
Pantheon · Support
9 / 9 / 15
63.2% KP
24,493
19.5% share
11,397g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
