Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 39 days ago
18 / 4 / 5
K / D / A
59%
Kill participation
1,409.7
Damage / min
17,653g
655.4 gold / min
34
15 placed · 6 cleared
270
10 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Camille · Top
5 / 8 / 5
37% KP
17,445
19.5% share
9,428g
162 CS · 6/m
Wookiye#lux
Ivern · Jungle
3 / 7 / 12
55.6% KP
9,596
10.7% share
10,747g
135 CS · 5/m
soyunwinter#1221
Yone · Mid
6 / 6 / 8
51.9% KP
27,752
31% share
13,436g
247 CS · 9.2/m
LOUD Rabelo#LYM
Twisted Fate · ADC
9 / 11 / 4
48.1% KP
22,653
25.3% share
14,210g
209 CS · 7.8/m
jeikar#XII
Pyke · Support
4 / 7 / 13
63% KP
12,113
13.5% share
8,610g
31 CS · 1.2/m
Red side
Victoryquero injustica#feIca
Jax · Top
7 / 7 / 5
30.8% KP
23,215
21.4% share
12,075g
192 CS · 7.1/m
Dazai Ryuu#Klein
Maokai · Jungle
7 / 7 / 10
43.6% KP
17,686
16.3% share
13,800g
202 CS · 7.5/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
5 / 7 / 8
33.3% KP
21,201
19.5% share
10,087g
168 CS · 6.2/m
savitar#1807
Lucian · ADC
18 / 4 / 5
59% KP
37,967
34.9% share
17,653g
270 CS · 10/m
Kommandant Igris#999
Janna · Support
2 / 2 / 26
71.8% KP
8,643
8% share
10,892g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
