Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 32 days ago
0 / 10 / 1
K / D / A
4.5%
Kill participation
629.4
Damage / min
8,172g
324.9 gold / min
14
9 placed · 1 cleared
180
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycristal#relly
Aurora · Top
6 / 3 / 13
46.3% KP
25,204
19.1% share
12,257g
200 CS · 8/m
Sinatra#asd
Lee Sin · Jungle
12 / 4 / 12
58.5% KP
24,539
18.6% share
13,874g
185 CS · 7.4/m
Sonny#bbz
Locke · Mid
14 / 5 / 9
56.1% KP
34,507
26.2% share
12,257g
175 CS · 7/m
Testacc#sauce
Kai'Sa · ADC
5 / 4 / 11
39% KP
29,991
22.7% share
13,944g
217 CS · 8.6/m
Bota Ma#Kana
Sylas · Support
4 / 6 / 20
58.5% KP
17,645
13.4% share
9,583g
27 CS · 1.1/m
Red side
Defeatarima kishoϋ#CCG
Yone · Top
4 / 9 / 3
31.8% KP
18,924
22.2% share
9,507g
165 CS · 6.6/m
juny#misa
Vi · Jungle
10 / 7 / 4
63.6% KP
18,850
22.1% share
12,814g
152 CS · 6/m
savitar#1807
Nasus · Mid
0 / 10 / 1
4.5% KP
15,829
18.6% share
8,172g
180 CS · 7.2/m
KombatBR01#xamp
Ekko · ADC
6 / 6 / 7
59.1% KP
20,745
24.4% share
12,336g
232 CS · 9.2/m
Danyel#br1
Nautilus · Support
2 / 9 / 10
54.5% KP
10,784
12.7% share
7,679g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
