Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 24 days ago
3 / 12 / 6
K / D / A
40.9%
Kill participation
683.5
Damage / min
10,955g
391 gold / min
31
11 placed · 2 cleared
216
7.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Urgot · Top
16 / 4 / 9
56.8% KP
34,884
25.5% share
16,522g
207 CS · 7.4/m
Junichi#DEC
Taliyah · Jungle
7 / 7 / 11
40.9% KP
21,045
15.4% share
13,681g
219 CS · 7.8/m
Andyse#Barou
Ryze · Mid
14 / 3 / 13
61.4% KP
39,758
29% share
13,715g
200 CS · 7.1/m
Kojima#ゲツヨウビ
Miss Fortune · ADC
5 / 4 / 13
40.9% KP
29,915
21.8% share
15,984g
265 CS · 9.5/m
Chocolate#Lebre
Seraphine · Support
2 / 4 / 23
56.8% KP
11,322
8.3% share
9,297g
21 CS · 0.7/m
Red side
Defeatsavitar#1807
Gnar · Top
3 / 12 / 6
40.9% KP
19,148
18.7% share
10,955g
216 CS · 7.7/m
STEPZ#asd
Lee Sin · Jungle
14 / 8 / 5
86.4% KP
36,323
35.5% share
16,616g
204 CS · 7.3/m
TWTV RagZark#RAG
Singed · Mid
4 / 7 / 8
54.5% KP
17,342
16.9% share
11,743g
230 CS · 8.2/m
NO ROLE MODELZ#akw
Ezreal · ADC
1 / 10 / 4
22.7% KP
22,731
22.2% share
9,828g
197 CS · 7/m
guigs#00000
Braum · Support
0 / 7 / 15
68.2% KP
6,815
6.7% share
7,658g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
