Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 21 days ago
18 / 4 / 4
K / D / A
95.7%
Kill participation
1,929.9
Damage / min
20,741g
664.4 gold / min
46
15 placed · 7 cleared
306
9.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJun1or#NOOB
Ambessa · Top
0 / 19 / 2
8.7% KP
17,846
15.6% share
8,304g
153 CS · 4.9/m
Uilaclav#PHPK
Sejuani · Jungle
2 / 5 / 14
69.6% KP
18,362
16% share
11,963g
197 CS · 6.3/m
ktwuk#twtv
Sylas · Mid
2 / 4 / 8
43.5% KP
13,610
11.9% share
10,172g
200 CS · 6.4/m
savitar#1807
Lucian · ADC
18 / 4 / 4
95.7% KP
60,245
52.5% share
20,741g
306 CS · 9.8/m
Tragen#leer
Karma · Support
1 / 3 / 19
87% KP
4,672
4.1% share
9,667g
38 CS · 1.2/m
Red side
Victoryglitch#rrrrr
Vayne · Top
16 / 6 / 5
60% KP
42,674
34.3% share
15,337g
234 CS · 7.5/m
caiozera ツ#ego
Cho'Gath · Jungle
6 / 4 / 10
45.7% KP
18,694
15% share
12,497g
237 CS · 7.6/m
Tsugakii#777
Galio · Mid
6 / 5 / 10
45.7% KP
34,225
27.5% share
12,682g
249 CS · 8/m
DarkVentus#br1
Kalista · ADC
5 / 7 / 9
40% KP
24,034
19.3% share
15,257g
282 CS · 9/m
atilemrac#luv
Rakan · Support
2 / 1 / 15
48.6% KP
4,781
3.8% share
8,736g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
