Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 18 days ago
6 / 9 / 10
K / D / A
45.7%
Kill participation
1,028.3
Damage / min
12,844g
446.5 gold / min
31
15 placed · 5 cleared
227
7.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Gangplank · Top
10 / 8 / 7
45.9% KP
32,416
28% share
16,133g
217 CS · 7.5/m
Vinite#6240
Neeko · Jungle
7 / 6 / 14
56.8% KP
22,860
19.8% share
13,499g
232 CS · 8.1/m
ZEN Doni#LAS1
Sylas · Mid
6 / 6 / 12
48.6% KP
22,000
19% share
11,582g
218 CS · 7.6/m
Dessendre Canvas#verso
Yunara · ADC
11 / 8 / 7
48.6% KP
27,983
24.2% share
16,339g
243 CS · 8.4/m
uzent#fifi
Lulu · Support
3 / 7 / 24
73% KP
10,374
9% share
9,690g
27 CS · 0.9/m
Red side
Victorynicklink#12345
Jax · Top
10 / 8 / 6
45.7% KP
30,210
24.1% share
14,708g
215 CS · 7.5/m
SAROLUUUUUUUUUUU#NOOB
Vi · Jungle
5 / 5 / 8
37.1% KP
12,790
10.2% share
14,167g
224 CS · 7.8/m
GEENA#66666
Ahri · Mid
13 / 6 / 9
62.9% KP
32,952
26.3% share
14,704g
198 CS · 6.9/m
savitar#1807
Lucian · ADC
6 / 9 / 10
45.7% KP
29,580
23.6% share
12,844g
227 CS · 7.9/m
wasurenai#444
Pantheon · Support
1 / 9 / 18
54.3% KP
19,903
15.9% share
9,325g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
