Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 14 days ago
7 / 7 / 23
K / D / A
61.2%
Kill participation
765.5
Damage / min
11,794g
366.7 gold / min
104
50 placed · 7 cleared
36
1.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Warwick · Top
7 / 11 / 7
28.6% KP
20,642
14.6% share
11,366g
155 CS · 4.8/m
Trader#1234
Kindred · Jungle
13 / 5 / 13
53.1% KP
32,459
23% share
16,913g
199 CS · 6.2/m
SBW Itim#085
Tristana · Mid
6 / 7 / 12
36.7% KP
24,864
17.6% share
15,747g
225 CS · 7/m
quietqueue#abcde
Vladimir · ADC
16 / 3 / 14
61.2% KP
38,678
27.4% share
18,016g
263 CS · 8.2/m
savitar#1807
Pantheon · Support
7 / 7 / 23
61.2% KP
24,624
17.4% share
11,794g
36 CS · 1.1/m
Red side
DefeatPVegas#home
Camille · Top
9 / 8 / 11
60.6% KP
32,655
24.5% share
13,602g
187 CS · 5.8/m
KeeeSh#nub
Quinn · Jungle
12 / 9 / 5
51.5% KP
26,443
19.8% share
18,027g
242 CS · 7.5/m
iMaaasTeR#br1
Azir · Mid
5 / 5 / 12
51.5% KP
34,135
25.6% share
13,056g
271 CS · 8.4/m
Killua#16y
Yunara · ADC
5 / 18 / 8
39.4% KP
33,746
25.3% share
16,219g
224 CS · 7/m
GEENA#66666
Lulu · Support
2 / 11 / 16
54.5% KP
6,572
4.9% share
8,631g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
