Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 12 days ago
19 / 7 / 5
K / D / A
53.3%
Kill participation
1,163
Damage / min
15,900g
644.6 gold / min
39
11 placed · 3 cleared
186
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaddóg of Estudo#srfj
Sion · Top
0 / 8 / 7
26.9% KP
14,193
16.1% share
6,903g
139 CS · 5.6/m
caiozera ツ#ego
Kayn · Jungle
13 / 11 / 3
61.5% KP
25,613
29% share
14,255g
154 CS · 6.2/m
cristal#relly
Ahri · Mid
7 / 4 / 2
34.6% KP
22,638
25.6% share
11,993g
222 CS · 9/m
Yukarina#333
Jinx · ADC
6 / 10 / 5
42.3% KP
21,404
24.2% share
11,292g
189 CS · 7.7/m
happy#zz123
Thresh · Support
0 / 12 / 9
34.6% KP
4,545
5.1% share
6,377g
30 CS · 1.2/m
Red side
Victoryswin#omago
Mordekaiser · Top
7 / 5 / 11
40% KP
38,754
26.8% share
11,503g
188 CS · 7.6/m
savitar#1807
Qiyana · Jungle
19 / 7 / 5
53.3% KP
28,688
19.8% share
15,900g
186 CS · 7.5/m
lily chou chou#luqui
Akshan · Mid
11 / 6 / 5
35.6% KP
26,128
18.1% share
11,832g
183 CS · 7.4/m
wstuibwstuibwstu#jfhms
Lucian · ADC
4 / 5 / 11
33.3% KP
33,574
23.2% share
13,089g
235 CS · 9.5/m
misa#sona
Sona · Support
4 / 3 / 27
68.9% KP
17,442
12.1% share
9,362g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
