Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 10 days ago
15 / 4 / 5
K / D / A
55.6%
Kill participation
1,528.9
Damage / min
14,567g
548.7 gold / min
14
10 placed · 0 cleared
208
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDanas#ASDF
Wukong · Top
3 / 10 / 3
26.1% KP
11,657
13.6% share
8,209g
142 CS · 5.3/m
Eckne#BR123
Naafiri · Jungle
5 / 5 / 3
34.8% KP
15,216
17.8% share
10,767g
186 CS · 7/m
lamani#blanc
Akali · Mid
8 / 5 / 1
39.1% KP
22,365
26.1% share
12,468g
224 CS · 8.4/m
KAISER ISAGI RIN#adapt
Aphelios · ADC
4 / 10 / 5
39.1% KP
20,232
23.6% share
11,189g
197 CS · 7.4/m
Kami#BR1
Fiddlesticks · Support
3 / 6 / 11
60.9% KP
16,172
18.9% share
8,076g
30 CS · 1.1/m
Red side
Victorysavitar#1807
Ambessa · Top
15 / 4 / 5
55.6% KP
40,591
37.7% share
14,567g
208 CS · 7.8/m
linas#drain
Graves · Jungle
15 / 3 / 5
55.6% KP
30,569
28.4% share
16,598g
238 CS · 9/m
21savage#1412
Syndra · Mid
4 / 4 / 3
19.4% KP
21,840
20.3% share
10,632g
192 CS · 7.2/m
MCouto#MGL
Lucian · ADC
1 / 7 / 7
22.2% KP
9,425
8.8% share
8,860g
141 CS · 5.3/m
hina#nami
Milio · Support
1 / 5 / 22
63.9% KP
5,215
4.8% share
9,116g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
