Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 5 days ago
12 / 6 / 9
K / D / A
52.5%
Kill participation
1,081.7
Damage / min
15,807g
522.3 gold / min
43
18 placed · 2 cleared
245
8.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmonoSHENpiom#back
Darius · Top
6 / 5 / 7
37.1% KP
21,641
16.5% share
13,690g
258 CS · 8.5/m
dreamcore#jay
Talon · Jungle
17 / 5 / 8
71.4% KP
45,038
34.3% share
19,509g
245 CS · 8.1/m
SBK Guizin#17y
Syndra · Mid
8 / 10 / 7
42.9% KP
38,243
29.1% share
13,030g
235 CS · 7.8/m
fight70345#noob
Twitch · ADC
4 / 9 / 10
40% KP
15,545
11.8% share
12,255g
203 CS · 6.7/m
IreliaRisadinhas#Tales
Irelia · Support
0 / 11 / 8
22.9% KP
10,900
8.3% share
8,148g
72 CS · 2.4/m
Red side
VictoryDaarT#Vasco
Yorick · Top
6 / 8 / 5
27.5% KP
29,622
22% share
13,607g
235 CS · 7.8/m
zlittleball#br11
Kha'Zix · Jungle
13 / 8 / 10
57.5% KP
31,317
23.3% share
17,769g
215 CS · 7.1/m
savitar#1807
Ryze · Mid
12 / 6 / 9
52.5% KP
32,740
24.3% share
15,807g
245 CS · 8.1/m
LuanziN#2500
Zeri · ADC
8 / 7 / 12
50% KP
30,297
22.5% share
17,811g
289 CS · 9.5/m
FIOTE DE GORILA#ZERI
Yuumi · Support
1 / 6 / 21
55% KP
10,587
7.9% share
9,374g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
