Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 199 days ago
1 / 6 / 14
K / D / A
71.4%
Kill participation
230.8
Damage / min
7,472g
287.4 gold / min
83
34 placed · 4 cleared
19
0.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAghori#27257
Sejuani · Top
6 / 4 / 14
52.6% KP
22,848
21.7% share
11,684g
190 CS · 7.3/m
AloneDarius#TR1
Darius · Jungle
5 / 6 / 3
21.1% KP
12,227
11.6% share
10,581g
173 CS · 6.7/m
seveneleven#1111
Aurora · Mid
9 / 3 / 7
42.1% KP
25,936
24.6% share
12,621g
194 CS · 7.5/m
Sangre#Aeon
Lucian · ADC
16 / 4 / 7
60.5% KP
34,448
32.7% share
16,678g
209 CS · 8/m
My Life Scenly#TR1
Nami · Support
2 / 4 / 20
57.9% KP
10,004
9.5% share
9,652g
26 CS · 1/m
Red side
DefeatTAŞIMA HATTI#TR1
Irelia · Top
2 / 10 / 4
28.6% KP
12,267
15.2% share
10,656g
215 CS · 8.3/m
Zenin Naoya#禪院直哉
Diana · Jungle
10 / 8 / 5
71.4% KP
30,049
37.2% share
14,484g
204 CS · 7.8/m
Mergök#LOL
Kayle · Mid
5 / 7 / 9
66.7% KP
18,058
22.4% share
11,373g
217 CS · 8.3/m
Mori#light
Kog'Maw · ADC
3 / 7 / 4
33.3% KP
14,412
17.8% share
10,080g
138 CS · 5.3/m
serhat#1223
Lulu · Support
1 / 6 / 14
71.4% KP
6,002
7.4% share
7,472g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
