Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 199 days ago
2 / 12 / 8
K / D / A
58.8%
Kill participation
397.3
Damage / min
7,349g
316.5 gold / min
47
23 placed · 3 cleared
15
0.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRein For Elain#TR1
Malphite · Top
3 / 4 / 1
23.5% KP
19,003
28% share
9,147g
170 CS · 7.3/m
savage clicks#eu2
Rengar · Jungle
5 / 8 / 3
47.1% KP
8,281
12.2% share
8,726g
116 CS · 5/m
Shitsui#999
Yasuo · Mid
2 / 9 / 2
23.5% KP
11,286
16.6% share
7,727g
165 CS · 7.1/m
T 8#sctw
Ezreal · ADC
5 / 6 / 2
41.2% KP
20,003
29.5% share
9,372g
193 CS · 8.3/m
serhat#1223
Blitzcrank · Support
2 / 12 / 8
58.8% KP
9,224
13.6% share
7,349g
15 CS · 0.6/m
Red side
Victorypudding#cagla
Zaahen · Top
2 / 4 / 1
7.7% KP
8,752
9.3% share
7,310g
148 CS · 6.4/m
Hephai#404
Kha'Zix · Jungle
9 / 2 / 8
43.6% KP
15,485
16.4% share
12,859g
187 CS · 8.1/m
İnari#ahri1
Ahri · Mid
15 / 2 / 10
64.1% KP
35,380
37.4% share
13,302g
199 CS · 8.6/m
rxckcity#777
Varus · ADC
13 / 3 / 7
51.3% KP
28,066
29.7% share
14,468g
206 CS · 8.9/m
Berglöwe#777
Nami · Support
0 / 6 / 30
76.9% KP
6,791
7.2% share
8,225g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
