Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 199 days ago
6 / 6 / 9
K / D / A
32.6%
Kill participation
589.6
Damage / min
12,621g
384.2 gold / min
24
12 placed · 0 cleared
216
6.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywilliam hunt#ZZZZZ
Talon · Top
11 / 7 / 5
34.8% KP
34,746
21.8% share
14,952g
259 CS · 7.9/m
untouchable#3x7
Gragas · Jungle
5 / 2 / 14
41.3% KP
29,857
18.7% share
14,780g
234 CS · 7.1/m
serhat#1223
Diana · Mid
6 / 6 / 9
32.6% KP
19,367
12.2% share
12,621g
216 CS · 6.6/m
00000000000swity#piggy
Samira · ADC
19 / 6 / 6
54.3% KP
53,449
33.5% share
20,061g
245 CS · 7.5/m
dehşet torna#torna
Pantheon · Support
5 / 11 / 17
47.8% KP
21,903
13.7% share
10,999g
17 CS · 0.5/m
Red side
Defeatmid deniom#123
K'Sante · Top
13 / 3 / 10
71.9% KP
33,441
24.6% share
16,080g
216 CS · 6.6/m
Solvia#Knd
Kindred · Jungle
6 / 10 / 12
56.3% KP
29,299
21.6% share
14,425g
240 CS · 7.3/m
Dragdar#Cary
Zed · Mid
4 / 12 / 7
34.4% KP
31,501
23.2% share
16,295g
283 CS · 8.6/m
tonyjun#99999
Xayah · ADC
3 / 10 / 13
50% KP
20,488
15.1% share
13,476g
261 CS · 7.9/m
TANRININ KIRBAÇI#EASY
Karma · Support
6 / 11 / 15
65.6% KP
21,128
15.6% share
10,597g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
