Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 199 days ago
0 / 2 / 11
K / D / A
35.5%
Kill participation
195.7
Damage / min
7,778g
283.7 gold / min
89
32 placed · 10 cleared
50
1.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecrotyle#necro
Quinn · Top
2 / 8 / 5
35% KP
11,251
14.8% share
8,703g
153 CS · 5.6/m
my game my rules#999
Hecarim · Jungle
3 / 6 / 5
40% KP
9,352
12.3% share
10,535g
193 CS · 7/m
Mafuyu Sato#佐藤 真冬
Vel'Koz · Mid
8 / 7 / 3
55% KP
21,623
28.4% share
12,343g
222 CS · 8.1/m
icon#abuse
Sivir · ADC
6 / 5 / 4
50% KP
24,421
32.1% share
13,042g
265 CS · 9.7/m
silver lining#444
Yuumi · Support
1 / 5 / 10
55% KP
9,460
12.4% share
6,936g
15 CS · 0.5/m
Red side
VictoryPavard#666
Kennen · Top
12 / 3 / 4
51.6% KP
25,987
31.8% share
14,677g
225 CS · 8.2/m
THOMY#BIG
Graves · Jungle
11 / 1 / 8
61.3% KP
17,178
21% share
16,553g
279 CS · 10.2/m
Lykie#0767
Ahri · Mid
7 / 8 / 6
41.9% KP
19,244
23.5% share
11,786g
164 CS · 6/m
cosmodrones#ad1
Yunara · ADC
1 / 6 / 12
41.9% KP
13,967
17.1% share
12,411g
242 CS · 8.8/m
serhat#1223
Leona · Support
0 / 2 / 11
35.5% KP
5,365
6.6% share
7,778g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
