Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 198 days ago
7 / 3 / 25
K / D / A
84.2%
Kill participation
466.8
Damage / min
11,187g
401.4 gold / min
87
36 placed · 6 cleared
20
0.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEMİRDÖKÜM ORHAN#TR1
Darius · Top
6 / 5 / 4
35.7% KP
30,969
29.9% share
10,610g
199 CS · 7.1/m
Echyxth#XXX
Vi · Jungle
2 / 8 / 8
35.7% KP
12,096
11.7% share
10,767g
195 CS · 7/m
Spunky#qq1
Zoe · Mid
9 / 4 / 7
57.1% KP
26,641
25.7% share
13,174g
240 CS · 8.6/m
Zubizaretta#2507
Draven · ADC
9 / 14 / 2
39.3% KP
23,588
22.7% share
13,420g
179 CS · 6.4/m
w1thyou4eve1rrrr#3x69
Seraphine · Support
2 / 7 / 17
67.9% KP
10,441
10.1% share
8,899g
30 CS · 1.1/m
Red side
VictoryStaIinBıyığı#9968
Tahm Kench · Top
4 / 4 / 7
28.9% KP
25,602
20.2% share
10,934g
198 CS · 7.1/m
dc gg kayn#rus
Naafiri · Jungle
15 / 9 / 4
50% KP
37,972
30% share
15,520g
182 CS · 6.5/m
dunkelheit#K1Z
Xerath · Mid
5 / 4 / 13
47.4% KP
21,717
17.1% share
11,870g
217 CS · 7.8/m
F 4#0609
Lucian · ADC
7 / 8 / 8
39.5% KP
28,355
22.4% share
12,535g
188 CS · 6.7/m
serhat#1223
Braum · Support
7 / 3 / 25
84.2% KP
13,008
10.3% share
11,187g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
