Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 198 days ago
2 / 4 / 18
K / D / A
51.3%
Kill participation
337.9
Damage / min
8,776g
323.2 gold / min
58
24 placed · 5 cleared
23
0.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory나비보벳따우#2342
Jax · Top
10 / 4 / 4
35.9% KP
23,614
20.6% share
14,129g
252 CS · 9.3/m
ŞAMATAKRALI31#3131
Nocturne · Jungle
14 / 3 / 10
61.5% KP
28,667
25% share
15,161g
230 CS · 8.5/m
Kâim Bey#TR1
Anivia · Mid
4 / 6 / 12
41% KP
22,483
19.6% share
11,533g
203 CS · 7.5/m
eylülüm#trrr
Zeri · ADC
9 / 4 / 6
38.5% KP
30,741
26.8% share
15,338g
251 CS · 9.2/m
serhat#1223
Lulu · Support
2 / 4 / 18
51.3% KP
9,173
8% share
8,776g
23 CS · 0.8/m
Red side
DefeatKAYMAĞIMM#TR1
Naafiri · Top
3 / 7 / 2
23.8% KP
15,148
15.8% share
11,526g
254 CS · 9.4/m
Tekir#Kedy
Nunu & Willump · Jungle
4 / 8 / 8
57.1% KP
17,204
17.9% share
11,970g
161 CS · 5.9/m
enemysoldier00#TR1
Twisted Fate · Mid
3 / 7 / 5
38.1% KP
13,955
14.5% share
10,080g
153 CS · 5.6/m
KaiSaCaramelo#Lalo
Samira · ADC
5 / 11 / 4
42.9% KP
21,273
22.2% share
11,363g
203 CS · 7.5/m
Estorea#TR1
Annie · Support
6 / 6 / 10
76.2% KP
28,399
29.6% share
10,321g
49 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
