Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 196 days ago
6 / 5 / 12
K / D / A
66.7%
Kill participation
533.5
Damage / min
10,043g
349.9 gold / min
97
34 placed · 12 cleared
26
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatte iubesc oriund#1212
Irelia · Top
6 / 6 / 6
44.4% KP
13,139
16.2% share
12,298g
257 CS · 9/m
Velarion#QQQQ
Zac · Jungle
5 / 6 / 11
59.3% KP
17,302
21.3% share
12,319g
184 CS · 6.4/m
Rozfe#TR1
Anivia · Mid
3 / 7 / 10
48.1% KP
19,361
23.8% share
10,443g
208 CS · 7.2/m
SUN GOD NİKA#TR1
Ashe · ADC
7 / 9 / 6
48.1% KP
16,135
19.9% share
13,335g
194 CS · 6.8/m
serhat#1223
Bard · Support
6 / 5 / 12
66.7% KP
15,311
18.8% share
10,043g
26 CS · 0.9/m
Red side
VictoryFemto#930
Kayle · Top
4 / 2 / 10
42.4% KP
17,176
15% share
13,992g
283 CS · 9.9/m
The Parzıval#TR1
Sejuani · Jungle
3 / 6 / 13
48.5% KP
17,401
15.2% share
11,306g
205 CS · 7.1/m
Gölge Alev#6767
Xerath · Mid
10 / 6 / 9
57.6% KP
31,402
27.5% share
14,149g
233 CS · 8.1/m
Conqueror#Roseツ
Varus · ADC
15 / 7 / 5
60.6% KP
39,523
34.6% share
16,843g
226 CS · 7.9/m
eyesuphere#GOD
Janna · Support
1 / 6 / 22
69.7% KP
8,666
7.6% share
9,189g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
