Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 195 days ago
2 / 3 / 8
K / D / A
45.5%
Kill participation
368.6
Damage / min
6,884g
295.5 gold / min
75
25 placed · 15 cleared
36
1.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlllllllll#TR2
Warwick · Top
8 / 7 / 4
54.5% KP
21,568
30.3% share
9,804g
147 CS · 6.3/m
Bana Bi Kaisa#lnx
Viego · Jungle
5 / 3 / 5
45.5% KP
14,012
19.7% share
10,409g
182 CS · 7.8/m
MrMAS#TR1
Ahri · Mid
2 / 10 / 4
27.3% KP
13,249
18.6% share
7,590g
155 CS · 6.7/m
EY9#TR1
Kai'Sa · ADC
5 / 5 / 2
31.8% KP
13,671
19.2% share
10,024g
173 CS · 7.4/m
serhat#1223
Pyke · Support
2 / 3 / 8
45.5% KP
8,589
12.1% share
6,884g
36 CS · 1.5/m
Red side
VictorySlizard#TR1
Volibear · Top
5 / 9 / 2
25% KP
14,748
18.1% share
8,827g
150 CS · 6.4/m
Whorfian#Win
Dr. Mundo · Jungle
5 / 4 / 7
42.9% KP
13,018
16% share
10,629g
178 CS · 7.6/m
Rxiaer#012
Viktor · Mid
10 / 4 / 11
75% KP
28,672
35.1% share
12,997g
190 CS · 8.2/m
Memet Montana#ADCRY
Lucian · ADC
5 / 5 / 6
39.3% KP
16,255
19.9% share
10,664g
185 CS · 7.9/m
Guizhong#璃月港
Nami · Support
3 / 0 / 17
71.4% KP
8,904
10.9% share
8,025g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
