Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Defeat
Ranked Solo/Duo · 195 days ago
0 / 6 / 21
K / D / A
60%
Kill participation
158.7
Damage / min
8,653g
297 gold / min
81
32 placed · 7 cleared
30
1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDinamic#Ely
Gnar · Top
4 / 13 / 12
45.7% KP
14,551
14.6% share
9,289g
137 CS · 4.7/m
99y#null
Sejuani · Jungle
3 / 4 / 9
34.3% KP
8,765
8.8% share
9,829g
136 CS · 4.7/m
kira parası#5212
Karthus · Mid
15 / 13 / 5
57.1% KP
44,492
44.6% share
16,129g
254 CS · 8.7/m
Memet Montana#ADCRY
Jinx · ADC
13 / 7 / 3
45.7% KP
27,366
27.4% share
15,409g
253 CS · 8.7/m
serhat#1223
Soraka · Support
0 / 6 / 21
60% KP
4,624
4.6% share
8,653g
30 CS · 1/m
Red side
VictoryGaulter#6068
Jayce · Top
12 / 6 / 12
55.8% KP
28,517
24.2% share
15,325g
201 CS · 6.9/m
paranoya#1006
Talon · Jungle
8 / 10 / 12
46.5% KP
23,899
20.3% share
14,427g
203 CS · 7/m
PESDOGRUSU#4848
Xerath · Mid
10 / 4 / 19
67.4% KP
34,979
29.7% share
13,876g
190 CS · 6.5/m
ALWAYS SAD#TR1
Samira · ADC
11 / 8 / 6
39.5% KP
24,501
20.8% share
15,073g
209 CS · 7.2/m
haunt u#143
Nautilus · Support
2 / 7 / 13
34.9% KP
5,843
5% share
8,331g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
