Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 194 days ago
8 / 11 / 4
K / D / A
40%
Kill participation
918.8
Damage / min
12,775g
398 gold / min
22
12 placed · 0 cleared
202
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynummer10#000
Jax · Top
4 / 10 / 8
25% KP
18,601
14.4% share
10,533g
177 CS · 5.5/m
Enforcer#TR5
Vi · Jungle
8 / 5 / 24
66.7% KP
26,717
20.6% share
15,183g
194 CS · 6/m
Twilight#TWLHT
Akali · Mid
18 / 3 / 12
62.5% KP
40,257
31.1% share
16,794g
250 CS · 7.8/m
Worry#TR5
Vayne · ADC
13 / 7 / 12
52.1% KP
34,820
26.9% share
18,063g
255 CS · 7.9/m
KORİDOR FATİHİ#000
Taric · Support
5 / 5 / 30
72.9% KP
9,145
7.1% share
11,519g
36 CS · 1.1/m
Red side
DefeatLee Sins Bey#31312
Yasuo · Top
7 / 9 / 5
40% KP
24,433
22.4% share
13,107g
236 CS · 7.4/m
Lumpus#05503
Master Yi · Jungle
9 / 10 / 4
43.3% KP
24,927
22.9% share
16,361g
236 CS · 7.4/m
serhat#1223
Sylas · Mid
8 / 11 / 4
40% KP
29,495
27.1% share
12,775g
202 CS · 6.3/m
L I A R#ROCCO
Lucian · ADC
5 / 9 / 6
36.7% KP
19,132
17.6% share
12,742g
223 CS · 6.9/m
MORDEKAYYY#MRX
Braum · Support
1 / 9 / 14
50% KP
10,927
10% share
10,112g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
