Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 194 days ago
4 / 9 / 12
K / D / A
64%
Kill participation
390.5
Damage / min
9,582g
304 gold / min
98
30 placed · 13 cleared
34
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatçaykurkamelyaçay#kahve
Darius · Top
7 / 6 / 2
36% KP
23,351
18.7% share
13,705g
218 CS · 6.9/m
ooktar#TR1
Nasus · Jungle
6 / 7 / 4
40% KP
17,439
13.9% share
11,163g
149 CS · 4.7/m
League of Report#Yalın
Viktor · Mid
3 / 6 / 10
52% KP
49,596
39.6% share
12,596g
271 CS · 8.6/m
Furuk#1907
Kai'Sa · ADC
5 / 10 / 4
36% KP
22,460
17.9% share
13,318g
268 CS · 8.5/m
serhat#1223
Blitzcrank · Support
4 / 9 / 12
64% KP
12,308
9.8% share
9,582g
34 CS · 1.1/m
Red side
Victoryozzo#666
Trundle · Top
5 / 7 / 10
39.5% KP
19,542
15.4% share
12,374g
169 CS · 5.4/m
2B26#1124
Graves · Jungle
16 / 3 / 7
60.5% KP
27,401
21.6% share
18,915g
255 CS · 8.1/m
PESDOGRUSU#4848
Xerath · Mid
8 / 5 / 10
47.4% KP
26,816
21.1% share
12,514g
241 CS · 7.6/m
Eskiden İyiydim#TR 09
Vladimir · ADC
7 / 6 / 16
60.5% KP
40,325
31.7% share
15,831g
196 CS · 6.2/m
TANRININ KIRBAÇI#EASY
Thresh · Support
2 / 4 / 24
68.4% KP
12,997
10.2% share
9,843g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
