Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 190 days ago
0 / 4 / 19
K / D / A
70.4%
Kill participation
297.1
Damage / min
6,955g
273.5 gold / min
86
30 placed · 10 cleared
32
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatABUGAT FANGİRL#ABGT1
Malphite · Top
3 / 5 / 11
51.9% KP
16,365
20.5% share
8,483g
151 CS · 5.9/m
Voıkâ#Briar
Briar · Jungle
13 / 7 / 5
66.7% KP
19,535
24.5% share
12,507g
156 CS · 6.1/m
Rxiaer#012
Viktor · Mid
8 / 6 / 8
59.3% KP
23,740
29.8% share
11,908g
207 CS · 8.1/m
zenit#madly
Jinx · ADC
3 / 6 / 7
37% KP
12,601
15.8% share
10,418g
194 CS · 7.6/m
serhat#1223
Blitzcrank · Support
0 / 4 / 19
70.4% KP
7,556
9.5% share
6,955g
32 CS · 1.3/m
Red side
Victorygabi#beko
Viego · Top
5 / 9 / 4
32.1% KP
17,450
20.9% share
11,096g
194 CS · 7.6/m
toyon#ekim
Pantheon · Jungle
8 / 7 / 9
60.7% KP
13,772
16.5% share
11,504g
160 CS · 6.3/m
murtazaxd1724#TR1
Vel'Koz · Mid
5 / 4 / 13
64.3% KP
25,220
30.2% share
10,368g
174 CS · 6.8/m
sakasiz#saka
Ashe · ADC
9 / 1 / 9
64.3% KP
20,199
24.2% share
16,187g
214 CS · 8.4/m
Daltøn#TR1
Karma · Support
1 / 6 / 18
67.9% KP
6,816
8.2% share
7,988g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
