Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 190 days ago
9 / 9 / 14
K / D / A
52.3%
Kill participation
604.4
Damage / min
12,145g
417.1 gold / min
79
34 placed · 9 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInsomnia Okeanos#TR1
Sett · Top
2 / 8 / 7
20.5% KP
25,314
17.5% share
12,155g
197 CS · 6.8/m
Greyhame#Grey
Nidalee · Jungle
5 / 10 / 13
40.9% KP
21,175
14.6% share
11,351g
169 CS · 5.8/m
Insomnia Athena#TR11
Vladimir · Mid
15 / 8 / 13
63.6% KP
45,734
31.6% share
16,285g
188 CS · 6.5/m
alreadybroken#44444
Xayah · ADC
13 / 3 / 11
54.5% KP
34,811
24.1% share
18,014g
234 CS · 8/m
serhat#1223
Pyke · Support
9 / 9 / 14
52.3% KP
17,599
12.2% share
12,145g
28 CS · 1/m
Red side
DefeatKutluay#GOD
Shen · Top
4 / 8 / 16
52.6% KP
29,970
20.1% share
9,820g
154 CS · 5.3/m
derecelikeskek#hate
Viego · Jungle
9 / 12 / 10
50% KP
27,936
18.8% share
12,292g
140 CS · 4.8/m
WALL ツ E#NOOB
LeBlanc · Mid
17 / 8 / 9
68.4% KP
44,177
29.7% share
14,632g
177 CS · 6.1/m
Misugi#1014
Jinx · ADC
7 / 4 / 9
42.1% KP
28,904
19.4% share
12,741g
205 CS · 7/m
SnowfoxSS#TR1
Renata Glasc · Support
1 / 12 / 18
50% KP
17,861
12% share
8,512g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
