Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 190 days ago
8 / 4 / 13
K / D / A
65.6%
Kill participation
403.6
Damage / min
9,939g
366.1 gold / min
88
36 placed · 10 cleared
33
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatABKA#3460
Ambessa · Top
2 / 5 / 7
28.1% KP
19,698
20.2% share
9,462g
180 CS · 6.6/m
ABUGAT FANGİRL#ABGT1
Jarvan IV · Jungle
3 / 7 / 17
62.5% KP
19,487
20% share
11,492g
178 CS · 6.6/m
NUMBER ONE#BOMBA
Katarina · Mid
7 / 8 / 9
50% KP
25,530
26.2% share
10,470g
180 CS · 6.6/m
feyd#pale
Twitch · ADC
12 / 6 / 4
50% KP
21,924
22.5% share
13,123g
167 CS · 6.2/m
serhat#1223
Pyke · Support
8 / 4 / 13
65.6% KP
10,958
11.2% share
9,939g
33 CS · 1.2/m
Red side
VictoryROLLO#XX1
Renekton · Top
4 / 5 / 6
33.3% KP
25,242
26% share
11,211g
229 CS · 8.4/m
Izo#I70
Aatrox · Jungle
9 / 5 / 8
56.7% KP
26,466
27.2% share
14,532g
224 CS · 8.3/m
Xecutionêr#8130
Mel · Mid
14 / 4 / 3
56.7% KP
28,589
29.4% share
13,607g
192 CS · 7.1/m
Pembe Panter#TR08
Jhin · ADC
3 / 7 / 8
36.7% KP
13,492
13.9% share
11,229g
212 CS · 7.8/m
HelloKittyMete#69420
Soraka · Support
0 / 11 / 18
60% KP
3,443
3.5% share
7,766g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
