Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 189 days ago
14 / 5 / 22
K / D / A
63.2%
Kill participation
1,332.7
Damage / min
21,653g
673.2 gold / min
21
11 placed · 3 cleared
242
7.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryget jinxed#toxic
Kayle · Top
7 / 13 / 4
19.3% KP
24,235
15.9% share
15,732g
290 CS · 9/m
SUKUNA#MALOZ
Briar · Jungle
20 / 10 / 10
52.6% KP
31,334
20.5% share
18,475g
179 CS · 5.6/m
CySai#HEHE
Talon · Mid
7 / 9 / 11
31.6% KP
22,761
14.9% share
12,608g
212 CS · 6.6/m
serhat#1223
Jinx · ADC
14 / 5 / 22
63.2% KP
42,868
28.1% share
21,653g
242 CS · 7.5/m
SchieN#ADC
Vel'Koz · Support
9 / 12 / 16
43.9% KP
31,455
20.6% share
13,034g
75 CS · 2.3/m
Red side
DefeatMakuku#MED
Jax · Top
7 / 6 / 5
24.5% KP
23,915
18.6% share
14,177g
225 CS · 7/m
Patrick Mahomes#2295
Ekko · Jungle
11 / 12 / 8
38.8% KP
25,783
20.1% share
15,212g
200 CS · 6.2/m
TCCJA#ILS
Neeko · Mid
11 / 12 / 7
36.7% KP
25,634
20% share
13,717g
220 CS · 6.8/m
Carte was here#123
Aphelios · ADC
9 / 9 / 7
32.7% KP
25,435
19.8% share
15,015g
210 CS · 6.5/m
supermanosman#1111
Mel · Support
11 / 18 / 9
40.8% KP
27,540
21.5% share
12,827g
80 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
