Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 189 days ago
8 / 9 / 6
K / D / A
50%
Kill participation
695.1
Damage / min
13,270g
458.1 gold / min
15
9 placed · 2 cleared
212
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto Namikaze#TR1
Urgot · Top
17 / 4 / 6
52.3% KP
33,467
24.3% share
17,580g
230 CS · 7.9/m
NaNayka#99999
Talon · Jungle
12 / 6 / 8
45.5% KP
32,585
23.7% share
15,066g
223 CS · 7.7/m
Foreversuo#Yucin
Yasuo · Mid
3 / 4 / 9
27.3% KP
28,294
20.5% share
12,385g
262 CS · 9/m
gdohimself#god
Kai'Sa · ADC
8 / 5 / 6
31.8% KP
26,932
19.6% share
16,041g
274 CS · 9.5/m
Catchie#TR1
Annie · Support
4 / 9 / 14
40.9% KP
16,478
12% share
10,666g
52 CS · 1.8/m
Red side
DefeatAyınınKafabasmiy#asd
Fiora · Top
2 / 13 / 9
39.3% KP
20,506
20.4% share
11,303g
204 CS · 7/m
p0p qEq#TR1
Gwen · Jungle
13 / 7 / 8
75% KP
29,774
29.7% share
14,727g
188 CS · 6.5/m
anapolon50#1812
Zed · Mid
5 / 7 / 6
39.3% KP
22,960
22.9% share
10,914g
216 CS · 7.5/m
serhat#1223
Jinx · ADC
8 / 9 / 6
50% KP
20,135
20.1% share
13,270g
212 CS · 7.3/m
Trespia#Prime
Karma · Support
0 / 8 / 20
71.4% KP
6,975
7% share
8,179g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
