Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 189 days ago
4 / 8 / 8
K / D / A
27.3%
Kill participation
472.6
Damage / min
13,895g
472.9 gold / min
19
10 placed · 1 cleared
236
8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBathie#999
Yone · Top
22 / 1 / 5
61.4% KP
55,191
44.6% share
20,698g
320 CS · 10.9/m
P0MPALAMASYON#GUA
Ambessa · Jungle
8 / 7 / 2
22.7% KP
16,294
13.2% share
14,134g
225 CS · 7.7/m
yıldız cocuk#tabur
Akshan · Mid
4 / 8 / 7
25% KP
15,403
12.5% share
11,427g
218 CS · 7.4/m
serhat#1223
Smolder · ADC
4 / 8 / 8
27.3% KP
13,887
11.2% share
13,895g
236 CS · 8/m
Kâsh hoon#26zz
Xerath · Support
6 / 4 / 17
52.3% KP
22,905
18.5% share
10,919g
45 CS · 1.5/m
Red side
DefeatNaruto Namikaze#TR1
Urgot · Top
0 / 11 / 1
3.6% KP
10,160
10.2% share
9,277g
207 CS · 7/m
πrx#074
Lillia · Jungle
5 / 11 / 7
42.9% KP
15,761
15.8% share
11,669g
175 CS · 6/m
space bound#739
Lux · Mid
7 / 4 / 9
57.1% KP
24,569
24.6% share
12,432g
240 CS · 8.2/m
elonda dans#q77
Lucian · ADC
8 / 8 / 8
57.1% KP
23,041
23.1% share
13,955g
208 CS · 7.1/m
SchieN#ADC
Vel'Koz · Support
8 / 10 / 9
60.7% KP
26,245
26.3% share
11,411g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
