Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 189 days ago
19 / 3 / 7
K / D / A
61.9%
Kill participation
1,177
Damage / min
19,467g
650.7 gold / min
44
11 placed · 10 cleared
276
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMighty Mouse#1403
Akali · Top
2 / 7 / 2
16% KP
16,639
17.5% share
9,579g
203 CS · 6.8/m
Pyro#1905
Ambessa · Jungle
6 / 9 / 3
36% KP
17,109
18% share
12,767g
200 CS · 6.7/m
Waltęr Whitęę#BRB
Malzahar · Mid
6 / 8 / 6
48% KP
26,291
27.7% share
13,257g
258 CS · 8.6/m
kansai#K1Z
Ezreal · ADC
10 / 6 / 3
52% KP
30,545
32.2% share
15,616g
273 CS · 9.1/m
Nagito Komeda#Lux
Soraka · Support
1 / 12 / 11
48% KP
4,339
4.6% share
8,107g
17 CS · 0.6/m
Red side
Victorygözlük sileceği#XDD
Gangplank · Top
2 / 6 / 12
33.3% KP
21,371
17.8% share
12,088g
197 CS · 6.6/m
the heretic#truth
Zed · Jungle
14 / 5 / 6
47.6% KP
22,298
18.5% share
18,036g
249 CS · 8.3/m
last kürt hunter#6633
Lux · Mid
5 / 4 / 11
38.1% KP
28,198
23.4% share
12,773g
264 CS · 8.8/m
serhat#1223
Tristana · ADC
19 / 3 / 7
61.9% KP
35,212
29.3% share
19,467g
276 CS · 9.2/m
MERMER UTKU#S1K3R
Blitzcrank · Support
2 / 7 / 21
54.8% KP
13,289
11% share
9,817g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
