Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 189 days ago
3 / 2 / 27
K / D / A
58.8%
Kill participation
330.9
Damage / min
8,826g
345.2 gold / min
91
35 placed · 8 cleared
29
1.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryValar Dohaeris#tr123
Malphite · Top
3 / 2 / 6
17.6% KP
15,668
14.4% share
10,873g
211 CS · 8.3/m
m5 e60#3310
Zed · Jungle
16 / 1 / 14
58.8% KP
29,977
27.5% share
14,513g
194 CS · 7.6/m
Emrwin#TR2
Lissandra · Mid
12 / 4 / 20
62.7% KP
23,773
21.8% share
12,780g
181 CS · 7.1/m
bobinci orhan#5252
Miss Fortune · ADC
17 / 7 / 14
60.8% KP
31,171
28.6% share
16,800g
208 CS · 8.1/m
serhat#1223
Blitzcrank · Support
3 / 2 / 27
58.8% KP
8,459
7.8% share
8,826g
29 CS · 1.1/m
Red side
DefeatAGANTA BURINTA#TR1
Udyr · Top
1 / 10 / 0
6.3% KP
7,557
10.7% share
7,981g
179 CS · 7/m
Nerex#707
Viego · Jungle
3 / 9 / 6
56.3% KP
10,752
15.2% share
10,532g
168 CS · 6.6/m
odium#numen
Hwei · Mid
10 / 8 / 3
81.3% KP
34,552
48.9% share
13,328g
190 CS · 7.4/m
KARTHUS SEVİNÇ#TR16
Kai'Sa · ADC
1 / 12 / 6
43.8% KP
10,705
15.1% share
8,678g
161 CS · 6.3/m
mundo mert 31#Mert
Braum · Support
1 / 12 / 12
81.3% KP
7,115
10.1% share
7,376g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
