Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Defeat
Ranked Solo/Duo · 188 days ago
6 / 11 / 14
K / D / A
50%
Kill participation
720.5
Damage / min
9,560g
302.4 gold / min
83
34 placed · 4 cleared
32
1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADEM PRO#9934
Mordekaiser · Top
8 / 9 / 7
37.5% KP
30,578
22.3% share
11,566g
173 CS · 5.5/m
rxckcity#777
Qiyana · Jungle
13 / 8 / 11
60% KP
30,002
21.9% share
17,093g
205 CS · 6.5/m
Hurphy#TR1
Aurora · Mid
9 / 7 / 14
57.5% KP
32,132
23.5% share
12,827g
213 CS · 6.7/m
bacinazıpladım23#022
Jinx · ADC
4 / 11 / 6
25% KP
21,415
15.6% share
12,077g
243 CS · 7.7/m
serhat#1223
Morgana · Support
6 / 11 / 14
50% KP
22,781
16.6% share
9,560g
32 CS · 1/m
Red side
VictorySouffle Girl#Clara
Sion · Top
1 / 8 / 13
30.4% KP
16,382
10.6% share
9,354g
165 CS · 5.2/m
Dragdar#Cary
Naafiri · Jungle
22 / 9 / 6
60.9% KP
44,745
28.9% share
21,280g
244 CS · 7.7/m
Crazy Halil#TR31
Gangplank · Mid
11 / 9 / 10
45.7% KP
41,059
26.5% share
17,131g
211 CS · 6.7/m
Kind#HB1
Ziggs · ADC
9 / 5 / 13
47.8% KP
38,416
24.8% share
16,066g
254 CS · 8/m
AKA VOLTADIRRRRR#1337
Nautilus · Support
3 / 9 / 18
45.7% KP
14,371
9.3% share
10,117g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
