Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 188 days ago
0 / 1 / 17
K / D / A
56.7%
Kill participation
354.9
Damage / min
6,416g
298.9 gold / min
53
25 placed · 1 cleared
23
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCRAAAV#301
Fiora · Top
2 / 3 / 1
18.8% KP
5,440
10.1% share
10,011g
206 CS · 9.6/m
Arthass Menethil#LKing
Zaahen · Jungle
3 / 7 / 2
31.3% KP
12,470
23.3% share
8,889g
162 CS · 7.5/m
till 23#dust
Akali · Mid
8 / 6 / 3
68.8% KP
18,901
35.3% share
8,952g
149 CS · 6.9/m
ˉÈGÓISTˉ#111
Ezreal · ADC
3 / 6 / 4
43.8% KP
12,423
23.2% share
8,025g
145 CS · 6.8/m
46512654513213#xxx
Janna · Support
0 / 8 / 7
43.8% KP
4,379
8.2% share
5,421g
25 CS · 1.2/m
Red side
VictoryOrmanda Shaco#SHACO
Singed · Top
1 / 2 / 2
10% KP
3,504
4.8% share
8,457g
183 CS · 8.5/m
AİLEİÇİŞİDDET74#1884
Jarvan IV · Jungle
14 / 3 / 8
73.3% KP
20,921
28.7% share
13,117g
185 CS · 8.6/m
castii#3030
Katarina · Mid
9 / 6 / 9
60% KP
20,938
28.8% share
9,719g
145 CS · 6.8/m
Retray#2661
Corki · ADC
6 / 4 / 6
40% KP
19,826
27.2% share
11,057g
168 CS · 7.8/m
serhat#1223
Blitzcrank · Support
0 / 1 / 17
56.7% KP
7,619
10.5% share
6,416g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
