Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 187 days ago
5 / 6 / 24
K / D / A
76.3%
Kill participation
417.2
Damage / min
10,180g
333.6 gold / min
114
50 placed · 10 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcr789789#TR1
Zaahen · Top
4 / 14 / 8
31.6% KP
17,911
13.8% share
10,109g
161 CS · 5.3/m
bloxa arap sv#1v9
Hecarim · Jungle
10 / 7 / 9
50% KP
25,810
19.8% share
15,405g
253 CS · 8.3/m
lin#キラリ
Lux · Mid
10 / 7 / 12
57.9% KP
40,393
31.1% share
13,385g
232 CS · 7.6/m
bloxayi s2ken#eerk
Ezreal · ADC
9 / 11 / 9
47.4% KP
33,187
25.5% share
14,034g
213 CS · 7/m
serhat#1223
Blitzcrank · Support
5 / 6 / 24
76.3% KP
12,733
9.8% share
10,180g
26 CS · 0.9/m
Red side
Victorybilly#35s
Jax · Top
8 / 6 / 9
37.8% KP
42,990
26.2% share
13,308g
186 CS · 6.1/m
Shannon Jiox#1212
Lillia · Jungle
4 / 8 / 8
26.7% KP
17,295
10.6% share
13,051g
246 CS · 8.1/m
Sunny IV#TR1
Orianna · Mid
9 / 6 / 13
48.9% KP
31,509
19.2% share
14,246g
228 CS · 7.5/m
MEMEYALAYAN#BOB
Varus · ADC
22 / 7 / 9
68.9% KP
59,831
36.5% share
20,773g
240 CS · 7.9/m
Suzi#Szi
Braum · Support
2 / 11 / 24
57.8% KP
12,190
7.4% share
9,902g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
