Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 187 days ago
4 / 5 / 13
K / D / A
54.8%
Kill participation
362.9
Damage / min
8,054g
342.5 gold / min
60
22 placed · 6 cleared
23
1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI will trade#TR01
Vayne · Top
7 / 1 / 5
38.7% KP
24,325
29.7% share
10,305g
176 CS · 7.5/m
Denial#lll
Viego · Jungle
9 / 4 / 6
48.4% KP
9,445
11.5% share
11,411g
155 CS · 6.6/m
TurkishAirlines#XDDDD
Kayle · Mid
4 / 2 / 2
19.4% KP
18,477
22.5% share
11,356g
254 CS · 10.8/m
şanlı ts#061
Varus · ADC
7 / 5 / 8
48.4% KP
21,217
25.9% share
13,631g
224 CS · 9.5/m
serhat#1223
Leona · Support
4 / 5 / 13
54.8% KP
8,534
10.4% share
8,054g
23 CS · 1/m
Red side
Defeat1 g#TR1
Jax · Top
5 / 8 / 2
41.2% KP
10,726
20.2% share
9,399g
151 CS · 6.4/m
selim#hsö
Kha'Zix · Jungle
5 / 3 / 3
47.1% KP
10,180
19.1% share
10,365g
149 CS · 6.3/m
M1S0GYNIST1#V10
Vladimir · Mid
2 / 2 / 3
29.4% KP
12,318
23.2% share
8,968g
207 CS · 8.8/m
Moiahirclofs#POOF
Yunara · ADC
4 / 10 / 2
35.3% KP
11,422
21.5% share
9,282g
173 CS · 7.4/m
이건 완벽해#3434
Blitzcrank · Support
1 / 8 / 10
64.7% KP
8,514
16% share
6,647g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
