Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 186 days ago
11 / 8 / 7
K / D / A
78.3%
Kill participation
1,127.4
Damage / min
13,478g
538.8 gold / min
20
8 placed · 2 cleared
148
5.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoName#Rndom
Swain · Top
1 / 6 / 10
47.8% KP
8,927
11.6% share
8,158g
148 CS · 5.9/m
Nietzsche#Niçe
Lee Sin · Jungle
7 / 6 / 6
56.5% KP
15,404
20.1% share
10,837g
155 CS · 6.2/m
Night Darkness#1609
Vex · Mid
3 / 6 / 6
39.1% KP
15,941
20.8% share
8,946g
164 CS · 6.6/m
serhat#1223
Miss Fortune · ADC
11 / 8 / 7
78.3% KP
28,205
36.8% share
13,478g
148 CS · 5.9/m
Asggfr5#BABAG
Anivia · Support
1 / 4 / 11
52.2% KP
8,213
10.7% share
7,533g
47 CS · 1.9/m
Red side
VictoryArista#2007
K'Sante · Top
8 / 1 / 8
53.3% KP
24,572
24.3% share
12,315g
233 CS · 9.3/m
AliBaba#TR8
Jarvan IV · Jungle
1 / 5 / 8
30% KP
9,709
9.6% share
9,217g
157 CS · 6.3/m
Meewtwo#2001
Mel · Mid
11 / 3 / 3
46.7% KP
28,243
27.9% share
13,434g
185 CS · 7.4/m
scrubra#trbl
Twitch · ADC
9 / 10 / 9
60% KP
26,721
26.4% share
12,616g
156 CS · 6.2/m
BrandAlemdar#TR1
Lulu · Support
1 / 4 / 21
73.3% KP
11,905
11.8% share
8,221g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
