Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 186 days ago
2 / 7 / 17
K / D / A
55.9%
Kill participation
300.3
Damage / min
8,741g
298 gold / min
92
41 placed · 7 cleared
13
0.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryImlager#PS1
Ornn · Top
0 / 5 / 13
33.3% KP
17,030
13.4% share
11,084g
206 CS · 7/m
Korna Selektör#Korna
Briar · Jungle
9 / 7 / 15
61.5% KP
32,026
25.3% share
14,776g
196 CS · 6.7/m
Volanqar#0011
Ryze · Mid
9 / 4 / 13
56.4% KP
32,670
25.8% share
14,033g
229 CS · 7.8/m
nønαmetw#εïз
Twitch · ADC
17 / 10 / 6
59% KP
30,738
24.3% share
17,904g
179 CS · 6.1/m
Klein Mathews#1997
Karma · Support
4 / 8 / 20
61.5% KP
14,255
11.2% share
9,880g
47 CS · 1.6/m
Red side
Defeatlet me 1v9#Rynx
Olaf · Top
7 / 9 / 6
38.2% KP
41,198
32.6% share
12,774g
195 CS · 6.6/m
lebensmüde#361
Talon · Jungle
7 / 7 / 6
38.2% KP
20,932
16.6% share
12,487g
220 CS · 7.5/m
oyun s2mde değil#Guts
Zoe · Mid
6 / 7 / 6
35.3% KP
28,386
22.4% share
11,435g
225 CS · 7.7/m
BHCYLMZ#BHC
Kai'Sa · ADC
12 / 9 / 9
61.8% KP
27,125
21.5% share
15,951g
204 CS · 7/m
serhat#1223
Blitzcrank · Support
2 / 7 / 17
55.9% KP
8,810
7% share
8,741g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
