Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 186 days ago
15 / 5 / 11
K / D / A
70.3%
Kill participation
1,939.4
Damage / min
21,857g
629.3 gold / min
29
14 placed · 6 cleared
286
8.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDH Duellant#TR1
Sion · Top
2 / 9 / 7
37.5% KP
30,196
18.7% share
13,274g
232 CS · 6.7/m
Ata#369
Talon · Jungle
6 / 7 / 8
58.3% KP
38,589
23.9% share
15,189g
282 CS · 8.1/m
Thomas Reis#sam55
Kassadin · Mid
9 / 6 / 2
45.8% KP
26,322
16.3% share
16,158g
214 CS · 6.2/m
bebe rexha#1501
Mel · ADC
7 / 8 / 9
66.7% KP
56,092
34.8% share
14,570g
246 CS · 7.1/m
Barkinkoo#2738
Karma · Support
0 / 8 / 18
75% KP
10,003
6.2% share
9,278g
22 CS · 0.6/m
Red side
Victoryм е ч т а#katya
Vladimir · Top
3 / 5 / 11
37.8% KP
42,084
22% share
13,492g
321 CS · 9.2/m
Namikaze Minato#ANBU
Rek'Sai · Jungle
4 / 7 / 14
48.6% KP
20,194
10.5% share
12,642g
174 CS · 5/m
61OFLU#6161
Garen · Mid
11 / 5 / 12
62.2% KP
42,882
22.4% share
16,466g
262 CS · 7.5/m
serhat#1223
Miss Fortune · ADC
15 / 5 / 11
70.3% KP
67,361
35.1% share
21,857g
286 CS · 8.2/m
Morganthe#TR1
Sona · Support
4 / 2 / 25
78.4% KP
19,170
10% share
11,249g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
