Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 185 days ago
2 / 1 / 14
K / D / A
72.7%
Kill participation
334.9
Damage / min
7,046g
360.4 gold / min
48
22 placed · 6 cleared
24
1.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoison Claw#TR01
Renekton · Top
3 / 0 / 4
31.8% KP
7,542
16.6% share
8,297g
175 CS · 9/m
Just Köse#KÖSE
Diana · Jungle
4 / 4 / 8
54.5% KP
9,806
21.6% share
8,722g
150 CS · 7.7/m
Relf#TR1
Yasuo · Mid
6 / 0 / 1
31.8% KP
11,436
25.2% share
10,090g
207 CS · 10.6/m
atakan#ASI27
Vayne · ADC
7 / 2 / 4
50% KP
9,971
22% share
9,358g
126 CS · 6.4/m
serhat#1223
Blitzcrank · Support
2 / 1 / 14
72.7% KP
6,547
14.5% share
7,046g
24 CS · 1.2/m
Red side
DefeatFRANKENSTEINNnn#TR1
Urgot · Top
0 / 5 / 2
28.6% KP
9,074
20.9% share
6,042g
150 CS · 7.7/m
Mªd ˉ Łöwe#TR1
Kha'Zix · Jungle
4 / 4 / 1
71.4% KP
12,890
29.7% share
7,835g
135 CS · 6.9/m
TheHunger#TR1
Azir · Mid
0 / 3 / 1
14.3% KP
7,134
16.4% share
6,476g
179 CS · 9.2/m
Sofuş#TR1
Lucian · ADC
1 / 6 / 2
42.9% KP
9,220
21.2% share
6,111g
130 CS · 6.6/m
toptan fiyatına#0000
Yuumi · Support
2 / 4 / 1
42.9% KP
5,152
11.9% share
4,851g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
