Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 185 days ago
3 / 9 / 35
K / D / A
73.1%
Kill participation
409.9
Damage / min
11,839g
324.4 gold / min
120
50 placed · 7 cleared
18
0.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLowshad#kürşo
Rumble · Top
12 / 8 / 15
51.9% KP
46,874
28.3% share
15,212g
222 CS · 6.1/m
Merhaba#TR30
Nocturne · Jungle
14 / 12 / 10
46.2% KP
29,381
17.8% share
16,194g
239 CS · 6.5/m
kurtköy lol#1989
Anivia · Mid
8 / 7 / 21
55.8% KP
30,631
18.5% share
15,253g
263 CS · 7.2/m
Valar Dohaeris#tr123
Tristana · ADC
15 / 12 / 8
44.2% KP
43,673
26.4% share
18,601g
252 CS · 6.9/m
serhat#1223
Braum · Support
3 / 9 / 35
73.1% KP
14,960
9% share
11,839g
18 CS · 0.5/m
Red side
Victorytüh ya#XXXI
Darius · Top
2 / 10 / 9
22.9% KP
12,874
8% share
13,714g
241 CS · 6.6/m
nehcieZ#todZ
Rengar · Jungle
15 / 8 / 16
64.6% KP
48,375
30% share
20,200g
249 CS · 6.8/m
Azy#666
Katarina · Mid
18 / 10 / 10
58.3% KP
43,580
27.1% share
19,191g
245 CS · 6.7/m
china blaze#TR1
Kai'Sa · ADC
13 / 14 / 10
47.9% KP
43,857
27.2% share
18,739g
237 CS · 6.5/m
Kaveh#kaith
Rell · Support
0 / 10 / 26
54.2% KP
12,351
7.7% share
10,754g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
