Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 185 days ago
1 / 4 / 25
K / D / A
76.5%
Kill participation
266.7
Damage / min
9,527g
306.7 gold / min
99
40 placed · 5 cleared
21
0.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÞsychø#GTSN
Gangplank · Top
8 / 2 / 9
60.7% KP
31,181
30.6% share
14,752g
248 CS · 8/m
Tears Of Axe#TR42
Viego · Jungle
15 / 5 / 3
64.3% KP
20,934
20.5% share
16,768g
251 CS · 8.1/m
Lunce#2505
Viktor · Mid
3 / 12 / 11
50% KP
31,487
30.9% share
11,081g
185 CS · 6/m
Sadie#0000
Ashe · ADC
1 / 7 / 10
39.3% KP
11,922
11.7% share
13,261g
261 CS · 8.4/m
Aleph1#3412
Braum · Support
1 / 8 / 13
50% KP
6,467
6.3% share
8,420g
27 CS · 0.9/m
Red side
Victorysasalele#0607
Kayle · Top
1 / 11 / 2
8.8% KP
18,102
17.1% share
10,662g
221 CS · 7.1/m
Shannon Jiox#1212
Graves · Jungle
12 / 3 / 7
55.9% KP
20,963
19.8% share
17,480g
243 CS · 7.8/m
Klavin#aigis
Annie · Mid
3 / 3 / 16
55.9% KP
15,453
14.6% share
10,815g
197 CS · 6.3/m
NaNayka#99999
Jinx · ADC
17 / 7 / 8
73.5% KP
42,859
40.6% share
18,999g
257 CS · 8.3/m
serhat#1223
Blitzcrank · Support
1 / 4 / 25
76.5% KP
8,284
7.8% share
9,527g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
