Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 185 days ago
0 / 3 / 16
K / D / A
55.2%
Kill participation
224.3
Damage / min
8,046g
286 gold / min
98
41 placed · 7 cleared
27
1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMXNTAL TERRORlSM#TR1
Master Yi · Top
7 / 7 / 4
37.9% KP
24,002
22.1% share
11,673g
172 CS · 6.1/m
CrawL4fun#TR1
Jayce · Jungle
10 / 2 / 7
58.6% KP
28,379
26.2% share
17,255g
261 CS · 9.3/m
aspect#lowke
Sylas · Mid
6 / 7 / 9
51.7% KP
20,701
19.1% share
12,387g
216 CS · 7.7/m
AIZEL#ATRUM
Kai'Sa · ADC
6 / 3 / 10
55.2% KP
29,011
26.8% share
17,035g
284 CS · 10.1/m
serhat#1223
Blitzcrank · Support
0 / 3 / 16
55.2% KP
6,309
5.8% share
8,046g
27 CS · 1/m
Red side
DefeatMount Hua Sect#TR1
Vladimir · Top
2 / 5 / 6
36.4% KP
17,505
21.6% share
10,156g
204 CS · 7.3/m
alis#2506
Dr. Mundo · Jungle
2 / 3 / 8
45.5% KP
11,580
14.3% share
10,202g
193 CS · 6.9/m
Puca#ali
Zed · Mid
5 / 8 / 2
31.8% KP
17,966
22.2% share
10,218g
189 CS · 6.7/m
izura#emir
Yunara · ADC
11 / 6 / 4
68.2% KP
27,462
33.9% share
15,776g
249 CS · 8.9/m
Thank you next#TR1
Lulu · Support
2 / 7 / 15
77.3% KP
6,548
8.1% share
8,499g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
