Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 184 days ago
7 / 5 / 4
K / D / A
64.7%
Kill participation
521.8
Damage / min
14,838g
451.5 gold / min
22
14 placed · 2 cleared
330
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatm5e60v102004#4444
Aatrox · Top
7 / 5 / 2
52.9% KP
18,046
33.8% share
14,093g
275 CS · 8.4/m
alterNN#TR1
Vi · Jungle
1 / 8 / 7
47.1% KP
11,141
20.8% share
11,883g
245 CS · 7.5/m
serhat#1223
Ahri · Mid
7 / 5 / 4
64.7% KP
17,149
32.1% share
14,838g
330 CS · 10/m
bersan#361
Nilah · ADC
1 / 10 / 1
11.8% KP
3,591
6.7% share
9,220g
181 CS · 5.5/m
space bound#739
Janna · Support
1 / 4 / 8
52.9% KP
3,540
6.6% share
8,287g
48 CS · 1.5/m
Red side
VictoryKim Chaewon#Kibir
Kennen · Top
8 / 5 / 4
37.5% KP
27,264
22.5% share
13,671g
262 CS · 8/m
0TANT1K#TR1
Qiyana · Jungle
3 / 7 / 15
56.3% KP
15,601
12.9% share
15,386g
269 CS · 8.2/m
ABUGAT FANGİRL#ABGT1
Xerath · Mid
7 / 2 / 7
43.8% KP
30,099
24.8% share
14,117g
275 CS · 8.4/m
очарованный#Умай
Lucian · ADC
11 / 3 / 13
75% KP
40,686
33.6% share
18,788g
317 CS · 9.6/m
очарование#дикий
Yuumi · Support
3 / 0 / 25
87.5% KP
7,539
6.2% share
10,813g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
