Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 184 days ago
2 / 17 / 21
K / D / A
54.8%
Kill participation
344.4
Damage / min
9,799g
278.2 gold / min
97
40 placed · 8 cleared
31
0.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryalterNN#TR1
Garen · Top
4 / 12 / 20
38.7% KP
26,287
13.4% share
12,113g
171 CS · 4.9/m
light#打火机
Viego · Jungle
22 / 9 / 16
61.3% KP
45,885
23.4% share
18,513g
192 CS · 5.5/m
odium#numen
Vex · Mid
4 / 7 / 33
59.7% KP
45,567
23.2% share
14,221g
229 CS · 6.5/m
Dünya ÇapındaADC#HM41
Jhin · ADC
20 / 6 / 26
74.2% KP
59,904
30.5% share
22,784g
222 CS · 6.3/m
Kira#sss1
Pyke · Support
12 / 8 / 18
48.4% KP
18,505
9.4% share
12,387g
41 CS · 1.2/m
Red side
DefeatWLKY#TR1
Fiora · Top
22 / 7 / 7
69% KP
54,128
35.1% share
22,141g
278 CS · 7.9/m
eti 73#733
Rengar · Jungle
2 / 11 / 17
45.2% KP
22,340
14.5% share
14,467g
267 CS · 7.6/m
qaxzqaxzaqax#CN1
Sylas · Mid
13 / 12 / 9
52.4% KP
36,827
23.8% share
14,003g
179 CS · 5.1/m
zenit#madly
Ashe · ADC
3 / 15 / 16
45.2% KP
28,995
18.8% share
14,363g
190 CS · 5.4/m
serhat#1223
Braum · Support
2 / 17 / 21
54.8% KP
12,128
7.9% share
9,799g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
